300 Minutes of /vr/ Map – Trench

I’m finishing up a second submission for the “300 minutes of /vr/” speedmapping challenge. This one has gone a lot smoother than Syndicate. It’s a Doom 2 techbase involving crossing a trench of slime.

The pictures show about 3 hours worth of work. All the tags, lighting and sector geometry is done. The only things left are some teleport traps, monsters placement and weapon pickups.

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