A sample army list for Tomorrow’s War using the miniatures shown in my previous post.
The Gempire
The Gempire is a race of imperialistic gem-themed aliens with a strictly defined social structure. This harsh feudal structure dictates the life of every gem from the lowliest ruby to the highest diamond.
Gempire Platoon
TQ: d8-d10
Morale: d10
Confidence: High
Tech Level 3
Armour: Typically 2d
Supply Level: Medium
Special Qualities: Caveman CASEVAC
Light Infantry – Ruby Team (units of 4-6)
TQ: d8
Morale: d8
Confidence: High
Armour: Hard (2d)
Veteran Leader – Amethyst (solo officer, or units of 2-4)
TQ: d10
Morale: d10
Confidence: High
Armour: Hard (2d)
Special Rules: Augmented CC Weapons (+1d in assault), Hard-to-Kill (d6)
Drone Technician – Peridot (0-1 Peridot, 0-6 drones)
TQ: d8
Morale: d8
Confidence: High
Armour: Hard (2d)
Special Rules: Drone Operator / Drone Mechanic, Hard-to-Kill (d6)
Peridot Robonoids
TL3 dumb bots with TL3 pistols.
Very Heavy Infantry – Jasper (solo)
TQ: d10
Morale: d12
Confidence: High
Armour: Powered Armour (3d)
Special Rules: Counts as Power Armour*, Augmented CC Weapons (+1d in assault), Hard-to-Kill (d8)
* Intimidating to non-power armoured troopers ; Enhanced strength (count all weapons as one class lower than usual for movement) ; Possesses close combat weapons ; Close Assault Monster ; Contributes a full initiative dice as if an armoured vehicle.
Jasper Weapons:
Heavy Cannons (TL3 ESW*, heavy support weapon AP4 / AT2 [M], Intimidating)
Medium Cannon (TL3 ESW*, medium support weapon AP3 / AT1 [L], Intimidating)
Close Assault Monster is a trait from the By Dagger Or Talon expansion book for Tomorrow’s War.