Frag: Core Rules Revision 0.9c0519

A new day, a new version of FRAG: Shareware Edition! Get it here

The major changes are as follows:

 – Units may now only make TWO actions per turn; movements rates and Traits have been adjusted accordingly.
– The aim action has been removed.
– A new reference sheet has been added to the back of the book.
– Points costs for multi-wound models have been reassessed and several characters have had their Wounds re-balanced in line with other factions (mostly the Hell faction). Except for one unit (the Forgotten) all multi-wound models have seen their points cost increase considerably.
– Readability edits made to rules and fluff.

FRAG: Episode 2 Preview

I have lots of big updates coming up! Warzone Abridged is finished, so all focus will be on FRAG and FRAG’s smaller scale skirmish / dungeon crawl variant.

Have a snapshot of an FRAG Episode 2′s Lost Legion expanded army list:

The vehicle armoury has since been moved and placed with the infantry weapons
These pictures are subject to change, but a boom box that scares demons with loud Dad Rock was an obvious addition to the Lost’s vehicle section
New special weapons next to the brand new vehicle only weapon list

FRAG: Rules Update & Miniatures Pictures

New version of the FRAG rulebook is out.
http://www.mediafire.com/file/driq4abo3e5dyb7/Frag_Rules_0_9b0119.pdf/file

FRAG is a tabletop battle game based off of 90s FPS games. Space marines trapped in Hell fight demons who are trying to invade the Earth along with weird science Nazis and a rampant artificial super-intelligence that goes “Mmm” a lot.

The new version makes big changes to the visuals and formatting to vastly improve readability and make the whole thing look a lot more professional.

Below are some pics of models I’ve been using for the game.

Warzone: Abridged

Warzone Abridged is getting an update!

Warzone was a miniatures game made by Target Games in the mid-90s. The Warzone / Mutant Chronicles IP is currently owned by Paradox Entertainment. Warzone Abridged is a fan-made rewrite of Warzone 1st Edition updated for the latest fluff in the Modiphius RPG.

Using what I’ve learnt writing FRAG, Warzone Abridged is getting cleaned up and made to look a little nicer. I’ve even added the Nephrite Games tag to it

http://www.mediafire.com/file/h0enk9h5hxmrgxj/Warzone_Abridged_v1_4_300918.pdf/file

FRAG: Sidhe Army List Preview

I’m going to drop a link to the alpha for the Sidhe army list before I start focusing on getting it prepared for final release. The release version is going to have quite a lot of changes from the alpha.

This version of the Sidhe list has existed for a while, but I wasn’t happy with having a straight Heretic / Hexen rip off and wanted to give the Sidhe their own unique feel. They needed more depth and I wanted them to play a greater role in the FRAG universe (especially as the RPG notes have started getting bigger).

I figured that somebody might be interested in comparing the old Sidhe list with the new one that will appear in The New Technology, so I’ve decided to release this alpha list for people to enjoy and comment on.

Get the alpha list here:
http://www.mediafire.com/file/ra04r9tyc1cpq7p/The+Sidhe+Alpha+List.pdf

FRAG: Martian Authority Army List

I have a day off so I finished writing up another FRAG army list: the Martian Authority. The only ones left are the Ebihara Group and the Sidhe (who already have a completed ‘alpha’ list, but I think it needs a lot of improvement).

The Martian Authority are flexible in how you want to portray them. Their core troopers could be fielded with literally any near-future sci-fi model, or you could give them all power armour and build them from Gates of Antares or Mantic Enforcer models (maybe I’ll finally start painting my Deadzone kickstarter).

Late Night Painting

Maybe I shouldn’t paint at midnight? I definitely shouldn’t take pictures at midnight.

These guys still need basing, obviously. One day I’m sure I’ll hold on snapping pictures till after anti-shine and basing but I just get super excited after painting.

The figures in these pictures are: (a) plastic i-Kore/VOID marines with space knight helmets from Puppetswar.eu (the plastic bodies are quite low detail, if you have big money I recommend using entirely Puppets War parts) (b) a Maelstrom’s Edge Hunter robot (c) a Games Workshop Cairn Wraith and (d) a Mantic Games Strider mech.

Or in FRAG (a) Argent Knights (b) a GRUNT bot (will probably rename these to Eraser or Reaper bots) (c) a Screaming Phantasm and (d) a Mechatron (vehicle for human armies).

The rules for Argent Knights, Phantasms and Mecha are coming out in FRAG Episode 2.

FRAG: SHAREWARE EDITION (0.9a/082018)

I said I’d release something so here’s the first public alpha of FRAG.

Click to access Frag+Rules+0+9a0818.pdf

FRAG is a really fast and simple tabletop game where small squads beat the hell out of each other in a video-game inspired universe. There’s plenty of silly references and it’s just been a huge amount of fun working on this.

FRAG:SHAREWARE EDITION is a fifty-five page rulebook containing 15 pages of core rules and the rest being split across the five major factions.

The SHAREWARE EDITION is my ‘fun hobby project’, intended as a free release by an FPS fanboy who wants his work to be enjoyed by fellow enthusiasts. This public release is the first step to fleshing out this love-letter wargame.

I expect these rules to change quite a lot based on feedback. Points values especially are not final and some of the major factions will get expanded on later.

There’s lots of new content coming in the future too, with EPISODE 2: THE NEW TECHNOLOGY has vehicles, new units, relics, four new factions and a ridiculously huge amount of special characters. Most of these are at a near-finished state, with just a few missing (relics, unit profiles for specific vehicles, and the Martian army list).

So have fun everyone!