A new day, a new version of FRAG: Shareware Edition! Get it here
The major changes are as follows:
– Units may now only make TWO actions per turn; movements rates and Traits have been adjusted accordingly. – The aim action has been removed. – A new reference sheet has been added to the back of the book. – Points costs for multi-wound models have been reassessed and several characters have had their Wounds re-balanced in line with other factions (mostly the Hell faction). Except for one unit (the Forgotten) all multi-wound models have seen their points cost increase considerably. – Readability edits made to rules and fluff.
FRAG is a tabletop battle game based off of 90s FPS games. Space marines trapped in Hell fight demons who are trying to invade the Earth along with weird science Nazis and a rampant artificial super-intelligence that goes “Mmm” a lot.
The new version makes big changes to the visuals and formatting to vastly improve readability and make the whole thing look a lot more professional.
Below are some pics of models I’ve been using for the game.
Warzone was a miniatures game made by Target Games in the mid-90s. The Warzone / Mutant Chronicles IP is currently owned by Paradox Entertainment. Warzone Abridged is a fan-made rewrite of Warzone 1st Edition updated for the latest fluff in the Modiphius RPG.
Using what I’ve learnt writing FRAG, Warzone Abridged is getting cleaned up and made to look a little nicer. I’ve even added the Nephrite Games tag to it
I’m going to drop a link to the alpha for the Sidhe army list before I
start focusing on getting it prepared for final release. The release
version is going to have quite a lot of changes from the alpha.
This version of the Sidhe list has existed for a while, but I wasn’t happy with having a straight Heretic / Hexen rip off and wanted to give the Sidhe their own unique feel. They needed more depth and I wanted them to play a greater role in the FRAG universe (especially as the RPG notes have started getting bigger).
I figured that somebody might be
interested in comparing the old Sidhe list with the new one that will
appear in The New Technology, so I’ve decided to release this alpha list
for people to enjoy and comment on.
I have a day off so I finished writing up another FRAG army list: the
Martian Authority. The only ones left are the Ebihara Group and the
Sidhe (who already have a completed ‘alpha’ list, but I think it needs a
lot of improvement).
The Martian Authority are flexible in how
you want to portray them. Their core troopers could be fielded with
literally any near-future sci-fi model, or you could give them all power
armour and build them from Gates of Antares or Mantic Enforcer models
(maybe I’ll finally start painting my Deadzone kickstarter).
Maybe I shouldn’t paint at midnight? I definitely shouldn’t take pictures at midnight.
guys still need basing, obviously. One day I’m sure I’ll hold on
snapping pictures till after anti-shine and basing but I just get super
excited after painting.
The figures in these pictures are: (a)
plastic i-Kore/VOID marines with space knight helmets from
Puppetswar.eu (the plastic bodies are quite low detail, if you have big
money I recommend using entirely Puppets War parts) (b) a Maelstrom’s Edge Hunter robot (c) a Games Workshop Cairn Wraith and (d) a Mantic Games Strider mech.
Or in FRAG (a) Argent Knights (b) a GRUNT bot (will probably rename these to Eraser or Reaper bots) (c) a Screaming Phantasm and (d) a Mechatron (vehicle for human armies).
The rules for Argent Knights, Phantasms and Mecha are coming out in FRAG Episode 2.
I said I’d release something so here’s the first public alpha of FRAG.
FRAG is a really fast and simple tabletop game where small
squads beat the hell out of each other in a video-game inspired
universe. There’s plenty of silly references and it’s just been a huge
amount of fun working on this.
FRAG:SHAREWARE EDITION is a fifty-five page rulebook containing 15 pages of core rules and the rest being split across the five major factions.
The SHAREWARE EDITION
is my ‘fun hobby project’, intended as a free release by an FPS fanboy
who wants his work to be enjoyed by fellow enthusiasts. This public
release is the first step to fleshing out this love-letter wargame.
expect these rules to change quite a lot based on feedback. Points
values especially are not final and some of the major factions will get
expanded on later.
There’s lots of new content coming in the future too, with EPISODE 2: THE NEW TECHNOLOGY
has vehicles, new units, relics, four new factions and a ridiculously
huge amount of special characters. Most of these are at a near-finished
state, with just a few missing (relics, unit profiles for specific vehicles, and the Martian army list).