Tomorrow’s War Army List: The Gempire

A sample army list for Tomorrow’s War using the miniatures shown in my previous post.

The Gempire
The Gempire is a race of imperialistic gem-themed aliens with a strictly defined social structure. This harsh feudal structure dictates the life of every gem from the lowliest ruby to the highest diamond.

Gempire Platoon
TQ: d8-d10
Morale: d10
Confidence: High
Tech Level 3
Armour: Typically 2d
Supply Level: Medium
Special Qualities: Caveman CASEVAC

Light Infantry – Ruby Team (units of 4-6)
TQ: d8
Morale: d8
Confidence: High
Armour: Hard (2d)

Veteran Leader – Amethyst (solo officer, or units of 2-4)
TQ: d10
Morale: d10
Confidence: High
Armour: Hard (2d)
Special Rules: Augmented CC Weapons (+1d in assault), Hard-to-Kill (d6)

Drone Technician – Peridot (0-1 Peridot, 0-6 drones)
TQ: d8
Morale: d8
Confidence: High
Armour: Hard (2d)
Special Rules: Drone Operator / Drone Mechanic, Hard-to-Kill (d6)

Peridot Robonoids
TL3 dumb bots with TL3 pistols.

Very Heavy Infantry – Jasper (solo)
TQ: d10
Morale: d12
Confidence: High
Armour: Powered Armour (3d)
Special Rules: Counts as Power Armour*, Augmented CC Weapons (+1d in assault), Hard-to-Kill (d8)

* Intimidating to non-power armoured troopers ; Enhanced strength (count all weapons as one class lower than usual for movement) ; Possesses close combat weapons ; Close Assault Monster ; Contributes a full initiative dice as if an armoured vehicle.

Jasper Weapons:
Heavy Cannons (TL3 ESW*, heavy support weapon AP4 / AT2 [M], Intimidating)
Medium Cannon (TL3 ESW*, medium support weapon AP3 / AT1 [L], Intimidating)

Close Assault Monster is a trait from the By Dagger Or Talon expansion book for Tomorrow’s War.

Vor the Maelstrom: Shard

Originally an army from FASA’s Vor, I ended up using these in  another game called Tomorrow’s War.

Tomorrow’s War is a setting and scale neutral game that I really recommend – the book is a bit of a confusing read, but when you’re going the game itself is simple and very fun, with a nice toolbox approach to gaming that more gamers should try.

FRAG: First Draft of New Rulebook

Below are screengrabs showing a first pass at my next rulebook FRAG. FRAG is a simple d6 based wargame where squads of FPS heroes fight hordes of monsters.  The artwork is just stuff found online and added to look pretty for my gaming group, so I’ll be looking for commissioned pieces of art closer to final release.

Current armies are: Space Marines, Hell, and the Old Ones. The Old One list is only half-done, and the list is already so huge it’ll probably end up pruned or split off.

Work on the system is ongoing. Future updates will add The Order (Heretic/Hexen) and the SS Paranormal Division. I also want to make a list of themed NPC-type characters who live on the worlds each faction visits, like cops/guards/WW2 GIs, etc.

28mm Doomguys

You can make Doomguys pretty easily using Maelstrom’s Edge plastics and Pig Iron’s system trooper helmets. I’ve gone one step further and used Hasslefree weapons to equip mine with shotguns, chainguns, plasma rifles, rocket launchers (minor converting required) and super shotguns. There are also engineer and medic variants, and an officer with an oversized pistol. I’m still painting the 7 objective markers – 3 skulls, 3 key cards, and a small pet rabbit.

These guys are being used for my wargame FRAG, a mass battle system inspired by 90s FPS games.