You get the phone call
at 3AM. It’s not like you were planning on sleeping tonight anyway. By
you’re sat in an EDF bunker trying to look attentive. The commander
gives a full briefing, but you’re not interested in the fine details.
“…Intel across the world shows energy
signatures perfectly matching the Unity research programme…”
Unity. A joint effort by Earth and Mars to perfect faster-than-light
travel, which ended in a complete disaster. Both planets pointed fingers at
the other and neither one would say what had happened to the missing stations.
“An unknown enemy is using Unity teleports to insert kill teams
into Council signal stations. The hell of it is we have no idea what
they even are. They’re not from Earth, but another dimension.”
sounds unbelievable, but you’ve seen stranger things on assignment. You
take another cigar and try to look like you’re paying attention.
Half an hour later you’re on a helicopter en route to one of the
assaulted stations, and that’s when Armageddon happens. The radio begins
to speak in tongues and light bursts from the ground far below. Something
glowing and pissed-off hits the canopy and the pilot screams. Damn, these bad
guys work fast.
The transport erupts into flame and tumbles out of the sky. When you regain
consciousness, you can hear screams all around you. A city is burning
red in the distance and it doesn’t look like there’s anyone left who can stop it.
You’ve only got a pistol but it’ll be enough.
Somebody’s gonna pay for shooting up your ride.
Above is parody of the Quake intro story that I put into the FRAG rulebook.
I’m going to drop a link to the alpha for the Sidhe army list before I
start focusing on getting it prepared for final release. The release
version is going to have quite a lot of changes from the alpha.
This version of the Sidhe list has existed for a while, but I wasn’t happy with having a straight Heretic / Hexen rip off and wanted to give the Sidhe their own unique feel. They needed more depth and I wanted them to play a greater role in the FRAG universe (especially as the RPG notes have started getting bigger).
I figured that somebody might be
interested in comparing the old Sidhe list with the new one that will
appear in The New Technology, so I’ve decided to release this alpha list
for people to enjoy and comment on.
I have a day off so I finished writing up another FRAG army list: the
Martian Authority. The only ones left are the Ebihara Group and the
Sidhe (who already have a completed ‘alpha’ list, but I think it needs a
lot of improvement).
The Martian Authority are flexible in how
you want to portray them. Their core troopers could be fielded with
literally any near-future sci-fi model, or you could give them all power
armour and build them from Gates of Antares or Mantic Enforcer models
(maybe I’ll finally start painting my Deadzone kickstarter).
Maybe I shouldn’t paint at midnight? I definitely shouldn’t take pictures at midnight.
guys still need basing, obviously. One day I’m sure I’ll hold on
snapping pictures till after anti-shine and basing but I just get super
excited after painting.
The figures in these pictures are: (a)
plastic i-Kore/VOID marines with space knight helmets from
Puppetswar.eu (the plastic bodies are quite low detail, if you have big
money I recommend using entirely Puppets War parts) (b) a Maelstrom’s Edge Hunter robot (c) a Games Workshop Cairn Wraith and (d) a Mantic Games Strider mech.
Or in FRAG (a) Argent Knights (b) a GRUNT bot (will probably rename these to Eraser or Reaper bots) (c) a Screaming Phantasm and (d) a Mechatron (vehicle for human armies).
The rules for Argent Knights, Phantasms and Mecha are coming out in FRAG Episode 2.
decided to open a Patreon and a Ko-fi (a tip jar, basically) for anyone
that wants to support a tiny tabletop fanboy who likes writing indie
Life is tough at the moment and I don’t get enough time
to do fun things as I’d like. Last year was very difficult for me with a
job change and a medical assessments, so even somebody buying me the
odd cup of tea would be a huge morale boost.
Everything is brand
new, but lots of new content will be going up on Patreon every 48 hours.
This’ll include new Army lists, some deleted content, and previews of
I said I’d release something so here’s the first public alpha of FRAG.
FRAG is a really fast and simple tabletop game where small
squads beat the hell out of each other in a video-game inspired
universe. There’s plenty of silly references and it’s just been a huge
amount of fun working on this.
FRAG:SHAREWARE EDITION is a fifty-five page rulebook containing 15 pages of core rules and the rest being split across the five major factions.
The SHAREWARE EDITION
is my ‘fun hobby project’, intended as a free release by an FPS fanboy
who wants his work to be enjoyed by fellow enthusiasts. This public
release is the first step to fleshing out this love-letter wargame.
expect these rules to change quite a lot based on feedback. Points
values especially are not final and some of the major factions will get
expanded on later.
There’s lots of new content coming in the future too, with EPISODE 2: THE NEW TECHNOLOGY
has vehicles, new units, relics, four new factions and a ridiculously
huge amount of special characters. Most of these are at a near-finished
state, with just a few missing (relics, unit profiles for specific vehicles, and the Martian army list).
There are so many factors to consider. This battle is far from over.
I’ve been playing around with GIMP and Word a lot today. Having a good looking title on your front cover is so important. It’s the first thing players will see, and it will make an impression (good or bad) every time it’s pulled from a book shelf.
I’m starting to think it’d be a good idea to raise some money for original artwork.